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CHAPTER 3
Configuring Flash Communication Server
Macromedia Flash Communication Server MX 1.5 has been designed to accommodate many
types of communication applications. After installation, the server’s configuration files contain
only simple, generic settings. You’ll need to make some decisions about how to configure it to best
suit your needs.
This chapter describes the server’s initial configuration and the XML files that define the
configuration. It then explains how to edit these files to suit the needs of the client applications
you intend to use.
Typical configurations
Flash Communication Server can be used in a variety of different ways, with different
configurations. In most cases, the server will be used in conjunction with a web server. As
described in Chapter 2, “Managing the Server,” on page 11, applications that run on Flash
Communication Server consist of clients developed in Macromedia Flash MX (SWF files);
directories on the server register the application on the server and contain streams and scripts used
by the application.
Your web server is responsible for serving the SWF client files and the HTML pages in which they
are embedded. In addition, you may use an application server in conjunction with your web
server and Flash Communication Server to incorporate database or other features into your
communication applications.
If you are running Flash Communication Server on a UNIX system, you must also have a
Windows or Macintosh computer with Flash MX to create Flash Communication Server
applications. Your client-side files (SWF and HTML files) for your applications can reside on the
Flash Communication Server computer or another computer, depending on where your web
server is installed. Your source files and server-side scripts (ASC, FLA, FSO, and FLV files) must
reside on the UNIX computer where Flash Communication Server is running.
The following diagrams illustrate some typical deployment scenarios.
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