MACROMEDIA FLASH 8-DEVELOPING FLASH LITE 2.X Manuel d'utilisateur Page 3

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LESSON 1
Adobe Flash CS3 Classroom in a Book
Lesson 1 uses a sample project to provide an overview
of the Flash workspace. Students are introduced to the
Tools panel, Library panel, Property inspector, and
Timeline. They also learn about layers and keyframes.
Starting Flash and opening a le
Demonstrate multiple ways of opening a document in
Flash: double-clicking the Flash document in Explorer
or Finder, starting Flash and choosing File > Open, and
selecting the document from the Welcome screen that
appears when you start Flash.
Emphasize the importance of saving the working copy
of the file to the lessons Start folder. In many lessons,
Flash documents reference other asset files, which must
be in the same folder as the Flash document.
Getting to know the work area
Identify and describe the following areas of the work-
space: Timeline, Tools panel, Stage, Library panel,
Property inspector, and the Edit bar above the Stage.
If you have Adobe Creative Suite 3 installed, you can
show students the similarities between panels in
Flash CS3 and panels in other Creative Suite 3
applications. The Timeline is similar to the Timeline
in Adobe Premiere Pro or Adobe After Effects.
Understanding the Timeline
Invite students to move the playhead through (or
scrub) the Timeline to see the animation. As you move
the playhead, Flash displays the contents of the frame
on the Stage. Hide and show different layers on frames
to demonstrate how layers are stacked and that each
frame may contain content from multiple layers.
Keyframes are essential in animation. A keyframe in-
dicates a change, whether it be in the position or other
qualities of something on the Stage or the beginning
or end of an audio file. Students will use keyframes in
every Flash project, so its important that they under-
stand the keyframe’s purpose clearly.
Describe the difference between inserting a keyframe
and inserting a blank keyframe. When you insert a
keyframe, the keyframe contains the frame’s original
contents until you change it. When you insert a blank
keyframe, all content is removed from the frame so that
you can add new content.
Using the Property inspector
Demonstrate that the options in the Property inspector
change to reflect what’s selected. The Property inspec-
tor can display properties for the entire document, the
selected frame, or the selected instance of a symbol.
Which options are available for an instance depend on
whether the symbol is a movie clip, graphic, or button
symbol. (Symbols are covered in more detail in Lesson
3.) To apply values you’ve set in the Property inspector,
press Enter or Return.
Using the Tools panel
The Tools panel contains several tools for selecting,
drawing, editing, and navigating. Demonstrate that
some tools are grouped together, and a tool may be
hidden beneath another. To select a hidden tool, click
the triangle in the icon of the displayed tool, and then
select the hidden tool from the pop-up menu.
Beneath the tools is the tools options area. The options
available depend on the selected tool. Demonstrate that
the options area changes as you select different tools.
When you select the Rectangle tool, the Object Draw-
ing mode icon appears; when you select the Zoom
tool, the Enlarge and Reduce icons are available;
when you select the Pencil tool, the Pencil mode
icons are available.
Lesson 1: Getting Acquainted
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