Adobe® FlAsh® Cs3 ProFessionAlClAssroom in A book® insTrUCTor noTes
10Adobe Flash CS3 Classroom in a BookLesson 6: Creating Interactive FilesLesson 6 emphasizes interactivity, especially through the use of buttons and
11Adobe Flash CS3 Classroom in a BookLesson 7: ActionScript BasicsLesson 7 introduces ActionScript 3.0, the scripting language that extends Flash func
12Adobe Flash CS3 Classroom in a BookLesson 8: Using ComponentsLesson 8 introduces students to components, which are pre-built movie clip symbols that
13Adobe Flash CS3 Classroom in a BookLesson 9: Working with Sound and VideoIn Lesson 9, students bring audio and video files together with ActionScript
14Adobe Flash CS3 Classroom in a BookStrive for simplicityAvoid elaborate transitions—they don’t compress well and can make your final compressed video
15Adobe Flash CS3 Classroom in a Bookinterlaced displays such as TVs. Interlaced footage viewed on a progressive display can exhibit alternating verti
16Adobe Flash CS3 Classroom in a Book• With external FLV files, Flash document playback does not have to be interrupted while the video file is loading.
17Adobe Flash CS3 Classroom in a BookImporting Flash SWF les into After EectsFlash has a unique set of vector art tools that make it useful for a va
18Adobe Flash CS3 Classroom in a BookLesson 10 revisits the preloader graphic students created in Lesson 2 as students learn how to script the preload
19Adobe Flash CS3 Classroom in a Book• Use layers to separate elements that change during the animation from elements that do not.• Use Modify > Sh
2Adobe Flash CS3 Classroom in a BookThe lessons in this book require assets, including Flash documents, that are included in the Lessons folder on the
20Adobe Flash CS3 Classroom in a BookIn Lesson 11, students explore a range of options for publishing a document, using the alien animation they creat
21Adobe Flash CS3 Classroom in a BookDevice Central is the next generation of mobile emulation and includes new features such as profile updates, memor
3LESSON 1Adobe Flash CS3 Classroom in a BookLesson 1 uses a sample project to provide an overview of the Flash workspace. Students are introduced to t
4Adobe Flash CS3 Classroom in a BookLesson 2: Working with GraphicsLesson 2 uses a sample project to introduce students to the drawing tools and simpl
5Adobe Flash CS3 Classroom in a BookLesson 3: Creating and Editing SymbolsLesson 3 uses a sample project to introduce symbols, instances, and imported
6Adobe Flash CS3 Classroom in a Book• The Down state appears when the button is clicked.• The Hit state defines the button’s active area, which is the
7Adobe Flash CS3 Classroom in a BookLesson 4: Working with TextLesson 4 uses an animated birthday card project to introduce students to creating, form
8Adobe Flash CS3 Classroom in a Bookmake changes in the Property inspector or Transform panel, or simply drag the text box handles to resize it. Resiz
9Adobe Flash CS3 Classroom in a BookLesson 5: Adding AnimationIn Lesson 5, students animate the title page for a space alien cartoon character as they
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