
Appendix 102
The Shared Objects panel
This panel shows information about the shared objects used by the application instance (and
resident on the server). The information is automatically refreshed every 15 seconds; to force an
immediate refresh, click the Shared Objects panel name again.
Shared objects can be remotely persistent (they are stored on the server and are still available after
an application instance or server is stopped and restarted) or available only for the life of the
instance (they are temporary, and are deleted when the instance stops running). This panel
displays information on both types of shared objects used by the application instance.
To display information about a particular shared object, click the object to select it. The panel
then displays the following information.
# Users Connected indicates the number of users currently connected to and using this
shared object.
# Properties indicates the number of data properties assigned to the shared object.
Version indicates the version number of the shared object. When any property of the shared
object changes, the version is incremented.
Total Connects and Total Disconnects indicates the total number of connections to and
disconnections from the shared object since the object was created.
Messages In and Messages Out indicates the number of messages that have been sent to or from
the shared object; “messages in” reflect update requests sent from clients to the server, and
“messages out” reflect notification of successful updates sent from the server to clients that are
connected to the shared object.
Resync Depth is used by Flash Communication Server to determine if a shared object’s slot
should be permanently deleted or if the client version of a shared object should be cleared and
repopulated. For more information, see the
SharedObject.resyncDepth entry in the Server-Side
Communication ActionScript Dictionary.
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