1 Macromedia Flash MX Key Concepts Tutorial Learn the basics of Flash animation
10 Project 4 – Initials Initials morph, follow a path and change transparency New Key Concept: Shape Tween 1. Writing your initials and convert
11 Click on frame 1 of your first initial layer, select the initial and delete it. This is where we are going to draw the shape that will morph
12 You can draw the guide with any tool that makes a line. One of the easiest ways is to use the Oval or Rectangle tools. Click on the first fram
13 Project 5 – Button A button controls the starting of the movie New Key Concept: Button Symbol 1. Adding a button symbol Note: This project
14 Now double click the word ‘goto’: Again there is nothing to change, as you can see from the actionscript. If you change to Expert Mode, you c
15 Project 6 – Fish From one graphic symbol, a shoal of fish dart through the water New Key Concept: Instances 1. Creating the fish graphic sym
16 By inserting keyframes at 5 frame intervals and moving and rotating the fish, create an animation that makes the fish swim across the stage. Us
17 Click on the Free Transform tool and then drag the registration point to the centre of the fish. Now you can rotate the fish, so that it is set
18 Publishing the movie First the movie must be saved. Then click the arrow tool and go to the properties panel, clicking on the Flash Player 6
19 Frequently Asked Questions (also see the ‘Hints’ and ‘Notes’ through the course) Q. How can I change the shape of the stage? Think ahead!
2 Macromedia Flash MX – Key Concepts Tutorial Overview Flash is a powerful piece of software, with applications ranging from a vector-based draw
20 Q. How can I move all my frames along , so I can fit something in before the action starts? Just Select All Frames from the Edit menu and drag
21 Online Flash MX Tutorials Online Flash MX tutorials are often dedicated to achieving very complicated irrelevant effects and are more off-p
3 Flash Animation – the 6 Key Concepts Key Concept 1: Layers Layers work like sheets of clear plastic on top of each other. If you look at all
4 Project 1 – Face Eyes, nose and mouth appear one after the other to create a finished face New Key Concepts: Layers, Timeline, Keyframes 1. Or
5 3. Adding the other face parts to come in to the animation one by one Right click on frame 10 of the mouth layer. This time Insert Keyframe (bec
6 Project 2 – Eyes (Part 1) Animated eyes swivel from side to side New Key Concepts: Graphic Symbol, Motion Tween 1. Drawing the moving part of
7 3. Animating the circle Insert a keyframe on the ‘left eye’ timeline, about 10 frames further on than the first keyframe. Then use the arrow t
8 Project 3 – Eyes (Part 2) Achieve the same effect in a much cleverer way New Key Concept: Motion Clip Symbol 1. Removing frames Note: This pr
9 3. Placing the Movie Clip in the animation Now insert a keyframe on the ‘left eye’ layer, as before. This time drag the Movie Clip ‘moving ey
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